I was the Lead Environment Artist on Call of Duty: Modern Warfare II and Warzone 2.0 focusing on Multiplayer, and I was responsible for managing multiple art teams, world building, level art, building structures, feature landmark construction and polish/optimization of my maps. I also provided Art Direction along with feedback for Lighting, VFX and Design on my assigned maps. I worked on over sixteen multiplayer maps from the launch of the game, all the way through to Season 6. Here is a collection of some of my contributions to the game which released originally in 2022.
I had a great idea to make a Christmas map before the holidays after completing Modern Warfare II. The timeline was short and I needed a quick turnaround, so I worked very hard to make a variation of the beloved map Shipment in a few days. I put a ton of work and effort into making this a map, to give fans a festive spirit while enjoying our game over the holiday season. I'm glad I did, because it seems like it was very well received!