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Call of Duty: Modern Warfare II - Warzone 2.0 Taraq

I was the Lead Environment Artist on Call of Duty: Modern Warfare II and Warzone 2.0 focusing on Multiplayer, and I was responsible for managing multiple art teams, world building, level art, building structures, feature landmark construction and polish/optimization of my maps. I also provided Art Direction along with feedback for Lighting, VFX and Design on my assigned maps. I worked on over sixteen multiplayer maps from the launch of the game, all the way through to Season 6. Here is a collection of some of my contributions to the game which released originally in 2022.

I had a great challenge in working with the Warzone POI Taraq, and creating something unique and interesting for Warzone 2.0. Thanks to Room 8 for working with me on this space, to make it one of the memorable areas in Al Mazrah.